Game Server Hosting

Self-hosted bare-metal dedicated servers running on optimized Linux infrastructure in Brisbane, Australia. Low latency, customized configurations, and persistent worlds.

๐Ÿ–ฅ๏ธ Host Node Specifications

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Processor
Intel Core i5-4590
4 Cores / 4 Threads @ 3.70 GHz Turbo
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System Memory
16 GB DDR3
~12.5 GB dedicated to game instances
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Operating System
Ubuntu 24.04.4 LTS
Linux Kernel 6.8 (x86_64 Bare-Metal)
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Network & Uplink
50 Mbps Uplink
Domestic AU routing (Brisbane, QLD)

๐ŸŽฎ Supported Games & Capacity Matrix

โ›๏ธ Minecraft (Java)

Tier S Optimal

PaperMC, Purpur, or Fabric with Aikar's optimized JVM flags and chunk pre-generation. Extremely smooth TPS and responsive tick rates.

Player Capacity 10 โ€“ 20 Players
RAM Allocation 4 GB โ€“ 8 GB

๐ŸŒณ Terraria / tModLoader

Tier S Optimal

Dedicated headless TShock or tModLoader server. Low resource footprint allows flawless multiplayer boss fights and event waves.

Player Capacity 8 โ€“ 16 Players
RAM Allocation 1 GB โ€“ 2 GB

โš”๏ธ Valheim

High Performance

Dedicated Viking exploration server with automated world backups. Handles cooperative building, sailing expeditions, and boss raids effortlessly.

Player Capacity 4 โ€“ 8 Players
RAM Allocation 2 GB โ€“ 4 GB

๐ŸงŸ Project Zomboid

High Performance

Persistent apocalyptic survival world. Optimized zombie spawning and custom mod presets for sustained multiplayer co-op sessions.

Player Capacity 4 โ€“ 10 Players
RAM Allocation 4 GB โ€“ 6 GB

๐ŸŽฏ Source Games (TF2 / GMod / CS)

Tier S Optimal

High-tickrate SRCDS servers for Team Fortress 2, Garry's Mod, Counter-Strike: Source, and Left 4 Dead 2. Negligible CPU impact.

Player Capacity 16 โ€“ 24 Players
RAM Allocation 1 GB โ€“ 2 GB

โš™๏ธ Factorio (Headless)

Tier S Optimal

Headless Linux instance capable of handling complex megabases and automation lines with rock-solid 60 UPS.

Player Capacity 10+ Players
RAM Allocation 1 GB โ€“ 2 GB

๐Ÿฆ– Palworld / Heavy Survival

Single-Instance

Demanding Unreal Engine survival servers. Due to intense RAM consumption, these run best as a dedicated single instance with periodic memory garbage collection.

Player Capacity 2 โ€“ 4 Players
RAM Allocation 10 GB โ€“ 14 GB

๐Ÿš€ Concurrent Multi-Server Loadouts

Thanks to the 16 GB memory pool and lightweight Ubuntu base, multiple game servers can run concurrently without bottlenecks:

Option A: Community Trio

Minecraft Paper (6GB) + Terraria (2GB) + TF2 (2GB) + OS Buffer (3.3GB) = 13.3 GB Total

Option B: Survival Duo

Project Zomboid (6GB) + Valheim (4GB) + OS Buffer (3.3GB) = 13.3 GB Total

Option C: Mega Modded

Heavy Modded Minecraft / Forge (10GB) + OS Buffer (3.3GB) = 13.3 GB Total

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Personal Setup & Mod Support

I will personally configure your server instance, install requested mods or plugins (e.g. Minecraft Fabric/Forge/Paper, Terraria tModLoader, Valheim mods), and troubleshoot or fix any crashes and performance issues.

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In-Game OP & Console Policy

In-game OP: You can be granted full in-game OP (Operator) / Admin permissions to execute all in-game commands freely. However, direct host server console access is not provided yetโ€”all backend maintenance and terminal configs are handled personally by me.

๐Ÿ”’ Network & Connection

Servers run on bare-metal Ubuntu Linux with low-latency domestic routing in Australia. Want to spin up a dedicated server or request a world? Reach out via GitHub!